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Yoshimitsu

"Yoshimitsu, ready for battle!"

Dedicated: The greatest victories require proper sacrifices.

Manji Spin: Dare to risk your HP for a chance of a higher damage against the enemy?

Move!
Punch!
Heal!

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Combo 1

Play any card after a successful Yellow attack

Manji Spin!
(give the Manji spinner a whorl and active either a Punch! 1-3 or 1 self damage.)

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Combo 2

Play any card after a successful red attack

Punch! per red card in your string

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Rage Art 1

If Yoshimitsu has 4+ health, Punch! 2
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If Yoshimitsu has 1/3 health, Punch! 5

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Rage Art 2

If you have 1 Yellow card in your string, 4 damage to the opponent and 1 damage to Yoshimitsu
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If you have 2 Yellow cards in your string, 7 damage to the opponent and 2 damage to Yoshimitsu

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Manji Spinner

Yoshimitsu uses his Manji spin to create a risky maneuver.
Give the Manji Spinner a whorl and land on 1-3 damage to the opponent or a self damage to Yoshimitsu

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will be available in

Yoshimitsu

the Core Set

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